Mobile Multiplayer

Hi Tim, Thanks for the response, and even bigger thanks for everything that you guys do for us with UE4 :smiley:
Can you please clarify which parts are available in Bueprints and which parts are only available in C++ ? As far as I can tell only Steam has matchmaking and session functions exposed in Blueprints ? I wasn’t even sure that iOS Game Center multiplayer was implemented in C++ as an online subsystem ?

Thanks again,