Mobile fbx problem

Hi , Thanks for getting back to me.
Current Version is 4.11.1 and my version is binary coming directly from the Epic Launcher without any mods to source.

I have tested this issue on iphone 5 and 6. I don’t have android so I won’t be able to provide the you requested above.

I have pin pointed the exact cause as well.

  1. Open Editor and import fbx (Successfully)
  2. Deploy to mobile
  3. Launch Deploy it crashes.

NOW

If you follow these steps then everything works as intended.

  1. Open the editor

  2. Import FBX (Successfully)

  3. Close Editor

  4. Reload Editor

  5. Deploy to Mobile

  6. Everything Working As Intended.

So it seems like you have to just leave the engine after an FBX import then Deploying your mobile package corrects this issue.