Hi , Thanks for getting back to me.
Current Version is 4.11.1 and my version is binary coming directly from the Epic Launcher without any mods to source.
I have tested this issue on iphone 5 and 6. I don’t have android so I won’t be able to provide the you requested above.
I have pin pointed the exact cause as well.
- Open Editor and import fbx (Successfully)
- Deploy to mobile
- Launch Deploy it crashes.
NOW
If you follow these steps then everything works as intended.
-
Open the editor
-
Import FBX (Successfully)
-
Close Editor
-
Reload Editor
-
Deploy to Mobile
-
Everything Working As Intended.
So it seems like you have to just leave the engine after an FBX import then Deploying your mobile package corrects this issue.