I can’t seem to find the vel_219 vectorfield that is mentioned in the Introduction to Particles in UE4 - 5 - Creating a GPU Sprite Emitter tutorial video. This stops me from completing it.
I can’t find it either. Zak thought it was included in the Content Samples package but sadly its not.
There is a tutorial on how to create your own sadly it requires Maya (I use 3D Studio Max) and its really confusing.
I did find another video tutorial with a custom script that Ruben Henares made so you can create your own Vector Fields inside 3DSMAX and export them to UE4
Hey Erikb -
The Vector Field is in the Content Examples Project at the following path in your Content Browser:
Can you tell me which content examples project version you checked? Cause I really can’t find it the in the folder you linked.
The Content Examples available in the new Learn Tab as it, so the 4.5 version. Let me know if you cannot find it.
This is a screenshot of my Content Examples project 4.5 VectorFields folder:
As you can see it is not there.
Hey Erikb -
I am sorry for that, something must have not downloaded correctly. But in either case, here is the *.uasset, if you plug it into the same directory it should work as intended.
Thanks a lot for the help
Thanks! I still cannot find their folder…
To get these vector fields to your own project try this:
Unreal engine > Learn > Content Examples > Create Project
Library > Content Examples > Open > Content Browser > search for “field” > vel_219 and VelocityGrid60 should be in Content\ExampleContent>Effects>VectorFields > select both > right click > Asset actions > Migrate > ok > find your own projects Content folder > select it and it should migrate these two vector fields to your own project.
Open your own project > Content browser > again search for “field”
After migration I found those two files in Content\ExampleContent\Effects\VectorFields folder