Was there a new change in FBX importer?
I’ve never had to 0 my transformation channel in modo in earlier version (4.2 onwards.)
Perhaps importer should have an option to drop transform channel on import?
Was there a new change in FBX importer?
I’ve never had to 0 my transformation channel in modo in earlier version (4.2 onwards.)
Perhaps importer should have an option to drop transform channel on import?