It just says “Mirror” not “mirror bodies” in the physics asset tool when I right click on a physics asset capsule that I want to mirror.
And everything does have the proper naming convention. My character is using the UE4 mannequin skeleton.
It just says “Mirror” not “mirror bodies” in the physics asset tool when I right click on a physics asset capsule that I want to mirror.
And everything does have the proper naming convention. My character is using the UE4 mannequin skeleton.