Military: Special Air Service Pack

Hey everyone, just showcasing my latest project.

Title - Special Air Service Pack

Long Description - Pack includes character model, blueprints with aiming/shooting logic, weapon pickup system; FNG course creation assets, meshes and more.

Comes with:

Meshes:
S.A.S Frogman mesh with ragdoll ready physics asset
20+ Character animations
Ammo crate mesh
Modular wall meshes for FNG course creation
Target meshes
3D S.A.S Logo
**
Gun and magazine meshes:**
AK-47
AA-12
M1911
MAC10
MP5

Blueprints:
Character blueprint:
Third person Aiming and Shooting logic
Gun pickup/drop blueprint
AmmoBox blueprint
Targets w/ instances
Target course creation blueprints
Course Volume blueprint
Course Trigger blueprint
**
List of Features:**
Course variables:
Time bonus score
Hostage bonus score
Time bonus threshold
Start/End trigger
**
Target variables:**
Is Hostage?
Health
Headshot damage multiplier
Score on Hit
Score on Kill
Give Points On Hit
Give Points On Kill

Weapon variables:
WeaponMesh
Magazine
WeaponName
WeaponType
ShootAnimation
ShootAnimtionSpeed
ShootSound
MinSoundPitch
MaxSoundPitch
Firerate
ReloadAnimation
ReloadSpeed
Range
Recoil
Spread
Damage
ShotgunPellets
BurstAmount
BurstCooldown
ClipSize
MaxAmmo
ArmWeaponOffsets

**Per weapon arm offsets
**
WeaponTutorial01.png

Screenshots:
[spoiler]





[/spoiler]

It is very cool, gg :wink:
I am not fan of the ‘unique foot sound’ (sounds like on a concrete floor), perhaps adding more sounds for more materials (sand, grass, wood, gravel etc…) would be usefull.