Military Base

I used to work in an artillery battery as the fire directions control man. I would recommend that if you are designing howitzer cannons, you create a separate mesh for the tube. When the cannon fires, the tube gets pushed backward from the recoil. It’s easier to add that functionality in if the meshes are independent :slight_smile:

Hey these props look cool, gg :wink:

Thanks for the tip Slayemin. :slight_smile:
I have no plans for animating these assets yet so everything serves as static meshes but I just added the tip to the list in front of it to be taken care of in case we decided to animate it we’ll not run into troubles anymore. Appreciated! :slight_smile:

@macoll, Thanks man! :slight_smile:

The pack is looking great, looking forward to buy it.
Also, a little suggestion: it could be nice to add a spline BP to work with the barbed wire and some fences, so it could be more flexible.
It would be not only better for the consumers but to you too, since you wouldn’t have to create all the different sections of it.

Thanks. Will make sure they’d be working perfectly well with splines! :slight_smile:

Piece 012 - Ammo Box 01 (02 was posted earlier)

Piece 013 - Supply Pack 01

UE4 Dynamic light

UE4 Baked light

Iray

Piece 014 - Wooden Palette

UE4

Iray

Piece 015 - Supply Box 01 (sorta) :slight_smile:

Can I suggest radar stations? Two types-the rotating metal lattice and the ones that look like golf balls?

Also sandbag bunkers and sandbag trenches and walls (spline enabled perhaps?).

Tanktraps? Camoflague netting? Barracks/hangers/equipment sheds?

Love the idea and work so far. If offers good and broad variety from the large to small will prob be a day 1 purchase.

Regards

Slinky

Hi Slinky,

Thanks for the suggestions.

1 Radar station, Few sandbag formations, A spline enabled wall, 1 Camouflage netting, 1 Barracks, 1 Hangar are already on the list. On top of that, if you can please post images of what you have in mind and if they are different enough from what we have in mind, we’ll include those as well.

Thanks! :slight_smile:

What about a guard tower?

Yes I have mentioned here. :slight_smile:

Piece 016 - Spotlight 01 Iray :slight_smile:

UE4 Render done for Spotlight!

Piece 017 - Bomb Shell 01

These are awesome, Maximum-Dev.

You should add some ‘shooting range’ props to the list - something like some raw wood barricades, and civilian hostages / hostile targets on paper.

Good job!

As you wish! :slight_smile:

Bomb shell in engine!

Piece 018 - Barbed Wire 01

Piece 019 - Barrel 01