Migrating from 5.2 to 5.3 material errors

  1. My specs are:
    i7 13700KF
    64GB DDR5
    MSI Gaming Trio 4070ti
    Asus Prime z790-a wi-fi.
    Windows 11 Pro version 22H2, OS Build - 22621.2134
    I updated my BIOS last week, also updated my CPU drivers. Got new Nvidia driver yesterday.

  2. I reset my settings in Nvidia control panel to default. Both, under “Manage 3D settings - Global settings” and for “Program settings” for Unreal.

  3. Anti-Aliasing is set to TSR by default. I tried all the other options as well. This doesn’t seem to affect anything.

  4. I just built the game a few minutes ago and it does occur in build made with 5.3.