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My specs are:
i7 13700KF
64GB DDR5
MSI Gaming Trio 4070ti
Asus Prime z790-a wi-fi.
Windows 11 Pro version 22H2, OS Build - 22621.2134
I updated my BIOS last week, also updated my CPU drivers. Got new Nvidia driver yesterday. -
I reset my settings in Nvidia control panel to default. Both, under “Manage 3D settings - Global settings” and for “Program settings” for Unreal.
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Anti-Aliasing is set to TSR by default. I tried all the other options as well. This doesn’t seem to affect anything.
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I just built the game a few minutes ago and it does occur in build made with 5.3.