Migrating BP assets involving C++ Classes between C++ projects wont work

Hey ,

So the issue has been logged and is being tracked but because of the workload with the Blueprint team, it does not have a high priority. The team does think it is a good idea to have the migration tool handle this situation, eventually.

The only thought on a possible way to working around the issue is:

The user could try making redirectors for every blueprintable type.

Keep a look at the issue page, here:

https://issues.unrealengine.com/issue/UE-28639