Migrate Packages with selected dependencies, but with blueprint (or Python, or C++)

I’ve been experimenting a bit on that lately since i have some troubles since 5.5 and still 5.6 migrating a specific folder; editor was getting stuck migrating any .umap in this folder.

So i created myself a .ps1 script to run the unreal editor headleass to run the python script. I’ll try to share a snippet soon