Midair Forward Velocity Stop

I think you can make it by checking the MovementComponent like:

bool IsFalling = false
if(MovementComponent)
{
     IsFalling = MovementComponent->IsFalling();
}

and then

if (GEngine && IsFalling )
{
    GEngine->AddOnScreenDebugMessage(-1, 5.f, FColor::Blue, FString::Printf(TEXT("IsFalling: %s"), IsFalling));
}
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