Pretty funny. Many years ago I thought it’s a trap and MS would sue them some day. - But anyway one reason why I choosed UE4 instead Unity was because it’s NOT using C# but C++ instead. I hate all runtimes that are not really necessary.
Pretty funny. Many years ago I thought it’s a trap and MS would sue them some day. - But anyway one reason why I choosed UE4 instead Unity was because it’s NOT using C# but C++ instead. I hate all runtimes that are not really necessary.