MetaHuman - Tips & Tricks

8/ Spend a lot of time on eyes, as they are very important to achieve likeness (I usually spend 20-30 minutes here). Switch between mesh/template view frequently and make sure all eye marks, eye lids (and their widths/depths) are accurate. “Eye crease” curve is tricky - as the fold doesn’t follow it exactly. So you have to tweak it, click Identity Solve, compare the template with the original mesh, and repeat (tweak, Identity Solve, compare…). You can press L + LMB drag to rotate the light.

I would love to see a video tutorial that shows in details the process of adjusting the eyelids and the eyes in general to achieve likeness. This is the part that I’m struggling with most of the time.

Are you planning to make a video tutorial showing the whole process creating this face example? That would be really useful. Your explanations are clear, concise and to the point and geared toward people that want to push beyond the basics of MH. There’s really not a lot of good tutorial about MH that go into a lot of depth, at least that I could find.