Metahuman skeletal mesh and mesh unsynchronised after camera collision with environment

Hello Friend,
thanks for fast answer it perfectly working for wall collision and swith between cameras :slight_smile: thank you very much i stuck on this for many weeks :-(.

Now i have other problem with physics cloth jacket lost phyhics (white lace in jacket as see in figure) :-(, is there some solution? (before this modification it is working correctly)
image

my script with only MESH (anim_BP) and none on legs feet and torso activated in blueprint according this figure
image

BRG
Kamil