Metahuman Identity creation by Blueprint Event (Promote frame problem).

Hi,
I’m asking if someone is having the same problem as me.
I’m trying to generate a metahuman identity from Blueprint by using this “script”

Here the problems that I’m having.

For clarify, this event is in an Editor Utility Blueprint. I use this event as a scripted asset action.

The first one is that the “Add pose of type” doesn’t work, i need do add the neutral pose by hand, but this is not a big problem. It would be nice to know if anyone has had the same problem.

Now the big problem. I can’t understand if the “Add new Promoted frame” is working or not.


In the image above there is the metahuman identity that i want to work on.
If I add promote a frame by hand every work just fine.
But I use “Add new Promoted frame” in the blueprint the frame promoted is the following one, where to camera is far away from the pose, and the result is that there are no markers.

Also when i try to re-open the metahuman identity asset, this is the warning that i have.

Has anyone ever tried to do the same thing?
Maybe there’s another way to do the same thing? I need to automate the metahuman identity creation process without using the UI, so that i can use the identity in the metahuman creator.

If you’d like more information, please ask. Thanks in advance.