Hi,
There is more than one way to do that. A simple one is to use EventDispatcher.
https://docs.unrealengine.com/latest/INT/Engine/Blueprints/UserGuide/EventDispatcher/index.html
Hi,
There is more than one way to do that. A simple one is to use EventDispatcher.
https://docs.unrealengine.com/latest/INT/Engine/Blueprints/UserGuide/EventDispatcher/index.html