Mesh won't merge bones to it's own armature

Same problem here, “FAILED TO MERGE BONES” error, because now it exports ‘Armature’ on top of hierarchy… With UE 4.8.0 and Blender 4.74 it was working fine, i didn’t changed anything in my Blender → UE export workflow.
Has anyone figured out how to correctly export skeletal mesh from the newest Blender (4.75) to the newest UE (4.8.2)?