Mesh will not play anim montage

Thanks for responding. Yeah it does use the UE4 Behaviour Tree but when I call it it simulates the correct function (with pictures).

The slot does exist as a drop down as ‘UpperArea’ which is highlighted in another picture.

Sorry for the resolution, here are some zoomed in images of the problems (plus running BT)

If you right click on the images into a new tab it should zoom in

Edit: Ok for some reason it works but now it barely plays the animation or skips it entirely… It’s only when I exit the navmesh that it does the blended animation but at like, half the intensity