Mesh Tool - A Mesh Editor

Haha, it did :wink: Do you have ā€œLā€ hotkey to select linked tris ? (like in Blender)

Does it already preserve UV maps and other stuff?

How would it work with static mesh actors that have LODs ?

Btw, awesome job you are doing there, sir!

https://s23.postimg.org/8b4i60ssr/good_job01.gif