Mesh isn't smooth when i import from maya with Animation

Hello, i have the same problem:
First i import into Maya a skeletal mesh from Daz studio. I tried with FBX and DAE)

Insode MAYA: I smooth the mesh.

Next, i export the mesh into UE4. But ue4 always said that “no smoothing group was found”

So i created a LOD group inside MAYA. Then, i export the LOD group inside UE4 (within the LOD option).

The mesh is imported inside UE4 with the full resolution. But…But It’s not possible to import the skeletal (without a crash issue)
I tried gameexport, all options of export, import… nothing worked;

I imagine that it’s surely exist an issue.
Is someone has already met this problem or know how to fix it? Thanks a lo in advance…

What about the alembic file? When importing alembic from Maya to Unreal Engine, what option setting should I need to touch for adding smoothness in character or object?