Hello, i have the same problem:
First i import into Maya a skeletal mesh from Daz studio. I tried with FBX and DAE)
Insode MAYA: I smooth the mesh.
Next, i export the mesh into UE4. But ue4 always said that “no smoothing group was found”
So i created a LOD group inside MAYA. Then, i export the LOD group inside UE4 (within the LOD option).
The mesh is imported inside UE4 with the full resolution. But…But It’s not possible to import the skeletal (without a crash issue)
I tried gameexport, all options of export, import… nothing worked;
I imagine that it’s surely exist an issue.
Is someone has already met this problem or know how to fix it? Thanks a lo in advance…