so I repackaged in 4.19 , the errors are gone , still audio does not work (sliders move but no change), still no resolutions showing up. I just don’t know exactly what to change in the resolutions failsafe nodes in settings display blueprint to get resolutions to show up(here in the valid resolutions variable , I can see a list of 9 resolutions on the left). or exactly what to change in the settings audio for audio to work. I don’t know much about sound classes or how to tell if I am using the default(as far as I can see , in my project the default sound class is SC_Master with 3 children - SC_SFX , SC_UI, and SC_MUSIC) .if i knew specifically what to change in these blueprints , i’d be good to go. also if I remap a key the mouse Y axis still automatically inverts , but now if I invert it in the settings it will go back to normal. or if I set the key mappings back to default it will go back to normal.------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------I managed a workaround for the audio situation. I tried to change your bp sound classes to what my projects were. didn’t work , and greyed out your audio bp so no further changes could be made in it. so In my project I changed all the sounds to match your SFX class and it worked , now the master volume in your menu controls music and the sound effects slider controls the sound effects. I probably could change anything back to master if I want but this project is a shooter game so most everything is sound effects , there is no voice or anything.thinking I might change the menu changing sounds back , so music and menu changed sounds are together on the master volume. ---------------------------------------------------------------------------------------------------------still cant figure out how to get the resolutions to show up in the menu. like I said above , if I knew specifically what to do in bp_SettingsDisplay I could do it. or with the failsafe nodes , is it supposed to happen automatically?thanks