Memory leak caused by viewport rendering?

Forum post link: Massive memory leak in Blueprint Editor introduced with Unreal 4.9 - Blueprint - Epic Developer Community Forums

Dxdiag system specs:

Operating System: Windows 10 Pro 64-bit (10.0, Build 10586) (10586.th2_release_inmarket.160222-1549)

             Language: English (Regional Setting: English)

  System Manufacturer: Gigabyte Technology Co., Ltd.

         System Model: Z87X-UD4H

                 BIOS: BIOS Date: 06/12/14 19:44:47 Ver: 04.06.05

            Processor: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz (8 CPUs), ~3.5GHz

               Memory: 16384MB RAM

  Available OS Memory: 16318MB RAM

            Page File: 3896MB used, 13221MB available

          Windows Dir: C:\WINDOWS

      DirectX Version: 12

  DX Setup Parameters: Not found

     User DPI Setting: Using System DPI

   System DPI Setting: 288 DPI (300 percent)

      DWM DPI Scaling: UnKnown

             Miracast: Available, with HDCP

Microsoft Graphics : Not Supported

       DxDiag Version: 10.00.10586.0000 64bit Unicode

Graphics card: Nvidia GTX970