Yes, there will be another going out today.
received mine, thank you!
Hi @Flak just checking I haven’t missed today’s mail out!
Thanks!
When did you sign up? The email went out earlier today.
Signed up at 7pm GMT whatever that is ![]()
About and hour and a half ago, realised I’d already started working without the signup!
I got a mail today.
Thanks and Have a nice day.
Hi! Our MegaJam entry uses WeLoveIndies music under the jam perk. Their free licence asks us to show their short intro clip in the opening credits. Is that allowed under the “no third-party logos” rule? Thanks!
Hi @Flak are we able to get one today perchance? Thanks!
Hello Epic AI MegaJam team!
I registered for the 2026 Epic AI MegaJam on November 13, 2026.
I understand that partner perk codes were initially sent on November 10. Could you please confirm whether late registrants will receive the partner perks email?
I’m particularly interested in the Claude, Cursor, fal.ai, Meshy and Tripo credits.
Thank you!
Hey everyone! We’re the Hyper3D support team ![]()
We’re here to help you make the most out of Hyper3D Rodin and get your shot at a share of the $10,000 cash prize! If you need any help or face any issue, just drop us a message or tag us. We’re happy to help you get there!
Good luck and happy creating! ![]()
Hi @Flak and Epic AI MegaJam Team!
I’ve joined the 2026 Epic AI MegaJam on itch.io, but I still haven’t received the email with the partner AI credits, promotional codes, and claim links.
My itch.io username: emraek
I’ve checked my inbox, spam, and promotions folders, but haven’t found anything.
I’m particularly interested in the Claude API, Cursor/Grok Bot, fal.ai, and other partner benefits.
Could you please check my registration and resend the email with the codes and claim links?
I can provide my registered email address privately if needed.
Thank you for your help!
I joined today not that long ago, are you sending more of these out in the future? I didn’t get one yet. Thanks
Hello Epic MegaJam Team,
I’m a registered participant in the 2026 Epic AI MegaJam, and I’d like to raise a concern regarding the $25 Claude API credit benefit.
I received the promotional email and attempted to redeem the offer, but the redemption page showed that the offer was invalid.
After contacting support, I was informed that the credits were distributed on a first-come, first-served basis and had already been exhausted.
However, the promotional email I received did not clearly communicate this limitation. The November 10 official partner announcement also described the Claude credits as a benefit for registered participants without explicitly stating that supplies were limited.
I understand that sponsored credits may have a limited allocation, but I believe such restrictions should be clearly communicated across all promotional channels, especially when participants are encouraged to use these tools during a time-limited game jam.
Could the organizing team please clarify this situation and consider arranging additional credits for affected participants?
Thank you for your attention.
Hello Epic Games Team,
I registered for the 2026 Epic AI MegaJam today, November 12, 2026.
I noticed that the free AI credits and partner offers were scheduled to be emailed to participants on November 10.
Since I registered one day late, I haven’t received any email containing the AI credit codes or claim links.
Will I still be eligible to receive the free AI credits from partners such as Claude, Cursor, Meshy, Tripo, and others?
If yes, how can I claim them? Will the codes be sent automatically, or do I need to contact someone?
Thank you for your help!
A mi no me llego y me registre el 10 .
Hi Epic MegaJam team,
I joined the 2026 Epic AI MegaJam on itch.io on Nov 12, after the Nov 10 partner perks email went out. I verified my itch.i email, and I checked my inbox and spam, but I never got the email with the codes / claim links for the free AI tools.
Is there a way for late joiners to get that email resent, or another way to claim the perks (Claude API, Cursor/Grok, fal, Hyper3D, Diversion, PBRgen, Rokoko, etc.)?
Thanks,
Nathaniel Kisiel
So this access to partner resources, which also serves as marketing funnels, and surely Epic gets some value here - totally cool, just want to lay down some objective context, has been a bit of a dropped ball. I got entered into the MegaJam on the 12th, and like so many others, no email has arrived yet. No, it’s not a bounce or spam issue.
Are you guys working on quickly resolving this? It seems many entrants are motivated and excited to use these resources, only to hit this wall; Perhaps unexpectedly and potentially detrimental to their progress. If someone were expecting access to a resource and designed around leaning on it (simple example: using the sound effects offered by WeLoveIndies), this is the sort of time budget loss nobody wants. During a game jam. Where every moment counts. Where keeping the steam going matters.
You have partners offering some cool resources, as usual, and stand to gain value through multiple avenues: building a working relationship, funneling new customers, etc… and this is just simply broken at this moment.
I have no personal stake here on my end - I’ve got everything I need… but I was definitely curious to poke around those partner resources, and hey, might have just pivoted to use some resource on offer there, and potentially become a customer. Yay! Now though? Naw, not even the least bit interested. Quite the opposite, I’m now disappointed and my steam level on my MegaJam entry has gone down a smidge. Yes, I have a jar for collecting these tears, as those matter during a jam as well.
I’m being a bit snarky here of course, to keep it light - but I’m also trying to make a sharp point, while wagging my finger. It seems like a trivial thing, but before anyone says “it’s not a big deal”, take into consideration the effort to build up the hype around those partner assets, all the licensing and contractual prerequisite tasks (on the partner side as well as Epic’s), the infrastructure… the writing of description, the media kits for logos and adherence to brand display (colors, copy, etc) and… you get the point. It IS a big deal.
Now what we’re seeing is that anyone who got set up after the 10th, which is… who knows, at time of writing this there are nearly 10,000 entrants. I imagine a lot. Anyway, those people don’t have access to the partner resources. So yeah. A bit of a big fudge up if you ask me - even if I wasn’t motivated to utilize those resources, I can be empathetic, intelligent, and objective and call this out.
I’m not at all saying you awesome cats at Epic are being some evil nefarious pranksters, but with all the awesome AI assistance you have at your disposal, layered on top of your human intelligence and ability… how did this failure come about? Hopefully it gets rectified quickly, but it feels like a logistical nightmare that won’t get ironed out in time for those resources to be of much use - based on the fact the boo-boo happened in the first place.
All that old-man cane shaking done, best of luck to everyone, and I look forward to seeing all the crazy submissions. That um, aren’t bogus spam submissions or very obvious guerilla marketing submissions of games that were being actively developed well before the jam started (I’m looking at you, Mercenary Games).
I spent too much time calling this out and writing this message as it is - if I wasn’t in game jam time crunch mode, I would spend an hour or more putting together a list of alternative resources for people, to at least help a little with the pain of this glitch with the partner resources. But hey - we’re all tough jammers, right? We got this, non-usable resource carrot distraction or not.
Hi @Flak, I joined the 2026 Epic AI MegaJam on itch.io on Nov 12 (itch.io username: PremeFactor, email verified), but the partner perks email has not arrived. I have checked my inbox and spam. Could you include my account in the next send?
@WenyuShang, I would like to use Rodin in my entry, and the code has to be redeemed by Nov 16, so any help getting it in time would be great. Thank you!
