BTW for the house generator - make sure to create two input variables for the function AddMeshComponent there, one called RelativeTransform (a Transform) and one called Mesh (Static Mesh). The paste doesn’t catch that unfortunately.
BTW for the house generator - make sure to create two input variables for the function AddMeshComponent there, one called RelativeTransform (a Transform) and one called Mesh (Static Mesh). The paste doesn’t catch that unfortunately.