Mediaplayer cuts out early, starts wrong (mp3)

I was able to repro these. The crackles that tend to happen randomly at the beginning are audio buffer underruns. It seems to be less of a problem in Shipping builds. The audio cutting out too early is a discrepancy between UE4’s audio clock and Windows Media Foundation’s player clock. I don’t have a solution yet for either problem, but I will investigate. We are tracking this under UE-51475.