Media Player in UMG – no audio

And those images and description are as clear as mud. Where is this “sound asset” coming from? I’m in a widget blueprint with a Media Player variable - that’s it. The media source is a video file with sound. In fact I’m using a play list and not just a single media source. The videos play in sequence just fine. No sound. I see you have “Get” node of mysterious origin. I’m guessing you have placed your media asset in the level rather than in a widget.