I am successfully using this technique, however, when triggering videos to play using the media track in Sequencer I cannot get the audio to start with the video. The only way audio plays is if I set it to ‘auto activate’ but this results in sounds from all of my videos playing at once as the game loads.
Has anybody managed to successfully control the start of media textures in Sequencer with synced audio? (I’m using mp4 files for the video/audio)