I guess it’s time for another update. The Media Framework 2.0 project is progressing well. We finally have pixel format conversion on the GPU and H.264 support on Windows!
There’s still a good amount of work left. Current ETA for the first check-in to Master is June 17th. Hopefully no major catastrophes occur in the meantime.
- File & URL media sources (finished)
- Playlists (finished)
- API performance improvements for 4K/360 video (finished)
- API simplification (finished)
- Content pipeline overhaul (almost done)
- Upgrade all player plug-ins to new API (WmfMedia and PyroMedia done, VlcMedia & PS4Media almost done, rest to do)
- Better audio support (in progress)
- Linux support (in progress via VlcMedia)
- Android camera media source (on hold)
- WmfMedia command queue & fix state machine bugs (to do)
- WmfMedia H.264 support & GPU pixel format conversion (finished)
- Improved packaging workflow (to do)
- Sequencer integration (to do)
- Video capture hardware support (on hold, probably 4.14)
- Google VPX based player (on hold, probably 4.14)
