Media Framework Documentation for 4.5 Preview

Media Playback while in game

Hello gmpreussner,

Thanks for sharing this. However, I am using this with 4.6.1 engine version and I am not able to run this. I am pretty new to UE4 and hence I am not sure how to run this actually. Can you please let me know how this can be used?

I would like to do the following

  1. Provide user selection of movies that can be played out while in game
  2. Take user input and perform the operations like creating the texture to play the movie.
  3. Play the user selected movie.

All this is required to be done in the game. Please do let me know if there is a way to do this from Blueprint or do I need to do this from C++? Some sample implementations would be very helpful. Thank you.