[QUOTE=Quincey_Forder;16404]
What is iclone, exactly?
This is the first time I hear of it. So far, I’ve been (trying) using Blender.
MAYA looks awesome, but so expensive and the student license seems to be restrictive (not sure if self-taught non-profit oriented user would qualify as student for that).
The subscription is a good news, though. How much do you reckon it’ll cost?
Also, because money, being private user, is an issue, how much cost the license for iclone?
My main goal for UE4 is the production of short CGI fanfilms based on tabletop RPGs such as Eclipse Phase, Shadowrun, AmnesYa 2K51, Kuro… so Modo isn’t really an option
(ps, this is also my first post on the UE forums, just got the software and subscription done last night!)
There is a free version of Iclone on the website i linked in my last post, I think it might be 3dxchange that has support for exporting to UE4 and Unity, i’m not sure, like i said, i haven’t tried it yet.
The subscriptions for Autodesk’s packages are not cheap, depending on which subscription plan you go with (monthly, quarterly, or yearly), and, according to their terms and conditions, you can’t carry on using the software if your sub runs out/gets cancelled, so to keep using it, you’d have to buy a proper license, but they do apparently offer discounts if you sub for long enough. Here’s the Subscription overview.
Personally, I don’t like blender, I’ve tried to use it, but i just can’t like it. I fought with it for nearly an hour last night (I think), trying to add smoothing groups to a model i’d managed to get into UE as a test mesh (I converted the .OBJ exported from ZB using Autodesk’s FBX converter, only error i got was missing smooth groups), though that could be due to the fact that Blender relies heavily on hotkeys, and that’s not how i prefer to work. Using blender is a matter of personal choice, but it has a very steep learning curve compared to most other solutions.
There is also Shade 3d if you want another option, there’s a free version of that that’s aimed towards Unity3d users (but should work just as well with UE4, but the fbx exporter has a polycap, not sure what), but the basic version is only $99 (the Standard and Pro versions are a bit more pricey)