Maya LT 2015 or Blender 2.71?

Blender. I’ve gone from Maya to modo, and now to blender, and I am in love with it. For me, 2.71 was the pivotal release where I felt blender was ready to become my primary 3D DCC. I just briefly tested Maya LT on steam when the price dropped, but I went right back to blender after a couple hours of modeling. Trying Maya LT actually reaffirmed and further cemented my recent decision to switch to blender. I hope that Epic continues to support blender. Their efforts to get blender working solid with UE4 is one of the reasons I’m excited about UE4. Blender and Unreal just feel like the perfect combo to me.