Maximum number of local players on one PC, can you have more than 4?

The C++ solution you posted maintains the default xinput settings of the Unreal engine. I am looking for a way to have >4 local multiplayers using directinput instead of xinput.

Hi everyone,

Not sure if it has been mentioned already but you don’t need to override the UGameViewportClient class to set MaxSplitscreenPlayers to whatever you want.
You can simply set it in the DefaultEngine.ini file, like such :

[/Script/Engine.GameViewportClient]
MaxSplitscreenPlayers=8

Hope it helps,
Cheers

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