Max Audio Channels for Games on PC

Thanks a lot for the explanation and the answer.

The noise issue is one I am totally aware of. Typical audio thing. I did a couple of experiments regarding this to see how it adds up and to get a good feeling of where to set the concurrency for each sound.

After some test runs today, I decided to go with 64 for the moment, which I think will do, until the optimization process is done.

Again, thank you very much!