Matinee/Camera: FOV Value of 180 causes the engine to crash

Hello Andrew,

here’s the info you requested:
Branch: Binary/Launcher
Build Version: 4.10.1-2791327+++depot+UE4-Releases+4.10
Detailed description of the issue:
Engine crashes when Matinee increases the FOV of a CameraActor to 180 or above, probably due to a rare NaN (unable to check as no debugger intercepts the crash before it happens). Been able to reproduce it every 1 in 10 with a keyframe at exactly 0s with 90.0 fov and one at 1s with 180.0.

The issue no longer appears in the current master branch, it was probably fixed by the same commit that fixed the other report, so this one can be closed as solved/duplicate. (I built the master branch with Visual Studio 2015.)

Sincerely,

Xaymar