Material sloping not working on UProceduralMeshComponent

well sorted it, clearly what i was doing with normals and tangents wasnt correct

ended up using

UKismetProceduralMeshLibrary::CalculateTangentsForMesh(_verts, _tris, _uv, _normals, _tangents);

before i called the create mesh section just and that fixed it instantly, material needs some work now but at least it functions

leaving this here for anyone else :slight_smile:

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