Material instances should work – typically, I’ll have a base landscape material, and assign a material instance to my landscape, with the “look” tweaked.
I do this in the editor, though – I haven’t tried doing it at runtime.
Material instances should work – typically, I’ll have a base landscape material, and assign a material instance to my landscape, with the “look” tweaked.
I do this in the editor, though – I haven’t tried doing it at runtime.