I just posted a fix here. It requires a source engine change - single line you can copy from my post and paste. Unreal submitted a fix in their ue5-main branch (which is their dev branch). Amazing this got missed in the 5.6 build.
I just posted a fix here. It requires a source engine change - single line you can copy from my post and paste. Unreal submitted a fix in their ue5-main branch (which is their dev branch). Amazing this got missed in the 5.6 build.