Material Editor 2.0

A part of me wants to agree with that but then again there cannot be progress if we think like that, I think there is always room to evolve and improve in some areas.
The key would be to improve/enhance the editor while not breaking existing materials and workflows.

Besides I wouldn’t necessarily say that the material editor “ain’t broke” :p… loops, arrays and things like that are very basic features (IMO at least) which are missing.