Material broken... wont recognize changes to parameters.

Ohhh that makes more sense. Material functions shouldn’t be causing that effect for sure. The scalar parameter being broken is also concerning because if that occurs in a large enough project, that would be incredibly difficult to troubleshoot. Amazing work. If possible, could you submit a bug report in this case? It may save some users a headache in the future!

https://www.unrealengine.com/en-US/support/report-a-bug

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