So I have the plugin working with my dedicated servers Cept for ping.
It registers and will use the get game mode players to update num of players but the ping update is still giving a -1 default.
Also I noted it’s always returning it didn’t receive data and just adds it to the list since I’m using both return success and no data to complete the add to my list.
Curious if I’m missing something master server side that’s causing the no data response.
I am using Python 3.5 and not 3.4. Don’t think that’s why however.
Is it that the up address node isn’t being filled out with the actual server ip on the register node when it makes the struct?