Hi, you could use “get all actors of class” and save the whole array. And when loading the level you can spawn all actors again with a for each loop.
Does this answer your question? I’m not sure if this is what you asked for.
Hi, you could use “get all actors of class” and save the whole array. And when loading the level you can spawn all actors again with a for each loop.
Does this answer your question? I’m not sure if this is what you asked for.