Marmoset for UE4? (Gallery)

Awesome work man and I’m glad to see that someone is adding support for such a feature in UE4 :slight_smile:

We did have plans to add similar yet more basic support for a UE4 Viewport / Asset capture with our ODIN Tracker UE4 Plugin with the intended plan to expand on the set of features depending on if no similar paid product came to market which now is not the case.

With that being said,
I would be more than happy to talk to you privately regarding some features we had planed which you may be interested in incorporating into your product such as in-world props for lighting, etc similar to what SLIK has for example.

Since we wouldn’t want to compete with you a fellow developer and your product :slight_smile:

Not to mention we are more than happy to focus our development efforts on our more team orientated product features and leave the road clear when it comes to asset showcase related features that your product has to offer.