Marketing game royalties

Hi everyone

We are currently working on a game for marketing purposes (will be available for free in the app store). This project is a contract work for a client. We normally use Unreal in the interactive visualisations area, the game is more of an exception. We are using Unreal Studio and its features since we normally do visualisations.
So the question is: Will we or the client have to pay for royalties if the game is a contract work (payed once for producing it) that will then be availabe for free in the store?

Would be awesome hearing from you guys :slight_smile:

All the best,

Hi ,

Let me please clarify one point here. If you are doing custom work for hire for your client (i.e., producing a custom app in exchange for non-recoupable work-for-hire fees), no royalty would be due on those work-for-hire fees. You can take a look at Section 5(3) of the EULA.

As bdavis mentioned, if the resulting app is not monetized, then no royalty would be due on that app either.

Perfect! thank you guys so much for answering that fast :smiley: