Mario 64 Goomba AI - Conditional move to location.

They don’t move from 0 to 200 units, they just move 10 or so units, calculate the next spot, and so on.
They do so while moving along towards a point that was chosen before and is used until it is reached.
At that point, they turn and pick a other location.

You probably want to create custom tasks and set up custom hooks for them.

Likely (at x2 speed) one of the best hands on examples

Actually there is a better live training, involving a deer AI ehich better illustrated the proper use of blackboard. Can’t find it however, may have been pulled…