so it seems that when i select the other buttons the data from the first value is delete and set to false
map overwrites when i change value of another key ue4?
https://cdn.discordapp.com/attachmen…64/unknown.png
i have a couple children inside my widget with this code to set the correct actor to true or false using the map but the map deletes the data and sets to false if i chose another actor as if they all have the same id but they dont
it seems that adding more values to the map just fixes it? they should really let you add duplicate keys even if its gonna be a 0 just give an error when compiling or smth
never mind it is broken again