Map Optimization (FPS)

Hey,

I cooked my new Map to check performance and so far its running smooth. The only issues I encountered were naming issues and Lighting. Apparently the editor has troubles telling the difference between my A1_Far/Near and theisland/scorchedearth. So it starts to cook the levels seperate from eachother which leaves me with a long list of maps to choose from.

The Lighting I took was from theisland map since I am not familiar with the process of yet. Down below is a link to some pictures I took of the map and its current state. Theres no real detail in it yet. Alot will change once I got the Lighting figured out! GroundClutter Actors not working aswell.
Furtermore I need to figure out how to creat my own custom spawnmap and how to get the IBL files into my map. Can´t find them in the Contentbrowser (Tried loading theisland, didnt work).
But at least I dont have these massive performance issues anymore once cooked! :slight_smile: