Map Generator 3.0 - Please Critique!

My initial vision for the project is more of a game aid than a game. I DM for a pathfinder group and have been wanting to build my own world for a while now. On top of that my PCs like to flesh out their characters lives well beyond the scope of day to day adventuring, and while the downtime systems provide good inspiration for how to run that kind of thing, it can be a lot of work to manage and update the world as things happen, especially if you want to keep the events that happen to the PC connected to the larger world. Having looked around at tools, I haven’t really found one that I like, and since I’ve been looking for an excuse to use UE4 anyways I decided to build my own.

In short: the overall initial vision for the project is a tool that I can generate maps and manage an extended pathfinder campaign inside. The next steps would be implementing logic such that the decisions of the PCs will have real consequences on their surroundings, even ones that I’m not sure about. The final version, if I ever got that far would be a tool and DM’ed for me, doing the fuzzing of the rules where appropriate for the sake of a better story and such so that I could just jump in and play with my players. Goals B and C would be great but the initial version is a big enough chunk as it is so that’s where I’m going to start.