Thanks! I will see if I can make sense of that math when I have some time/energy.
As for a Dymaxion Map, can you tile it with hexagons? And once in cubeoctohedron form how do you project that out to a sphere?
Given that my data structure is tied to my rectangular offset hex map, converting that system to handle dymaxion is probably not going to happen. Unfortunately my brain has limits… 
Of course I never thought I would turn this map into a globe in the first place so who knows! 