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Making static mesh balls follow the third person character, not working even with navmesh, simulate physics also also set on
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Programming & Scripting
Blueprint
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unreal-engine
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CHRISTIAN.SYR
(CJ.SYR)
May 21, 2025, 6:43pm
5
Thank you for the answer, I applied the logic but I get this
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256×367 77.6 KB
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