Hi Solid Sk,
I looked at source control, but there is no detail as to where they keep a save version for fallback…or I don’t read well 8|
I found two reasons for error message, one, when copying files, windoze automatically make them “read only”, need to take that out. (and to all subfolders)
Second clue, before copying or retrieving, need to insure that unreal and launcher are completly shut, cos they sometime keep files lock, even if not working on them.
The reason I’m using copy is that it is (supposingly…) full proof against corrupt windoze or engine, drive fail, etc…My copies are on different medium.